| Impulse | Action |
|---|---|
| 1 | Switch between the Axe and the Grappling
Hook. If you are not currently using either, the axe
be selected first. This is by default bound to the
<1> key. |
| 2 | Switch to the regular shotgun, the default weapon.
This is by default bound to the <2>
key. |
| 3 | Switch to the super shotgun. This is by default bound
to the <3> key. |
| 4 | Switch to the nailgun. This is by default bound to
the <4> key. |
| 5 | Switch to the super nailgun. This is by default bound
to the <5> key. |
| 6 | Switch to the grenade launcher. This is by default
bound to the <6> key. |
| 7 | Switch to the rocket launcher. This is by default
bound to the <7> key. |
| 8 | Switch to the lightning gun. This is by default bound
to the <8> key. |
| 10 | Cycle to the next weapon. This will cycle through each available weapon proceeding in a forward manner. |
| 12 | Reverse cycle to the previous weapon. This will cycle through each available weapon proceeding in a reverse manner. |
| 20 | Drop a back pack containing ammo for your current weapon. Very handy for helping out your teammates on guard duty. |
| 21 | Drop your current weapon. Very handy for helping out your teammates on guard duty. |
| 22 | Switch to the Grappling Hook. This does not toggle with the axe. |
| 23 | Display current status of the flags. This will tell you where each of the flags are: at base, lying about, or who is carrying them. |
| 24 | Drop Rune.
This will discard the Rune you are carrying, allowing you
to find another. The discarded Rune has no power and
evaporates 10 seconds after being dropped. ** CURRENTLY DISABLED DUE TO A BUG IN THE CODE ** |
| 25 | Display current team settings for the server. This
shows what modes are enabled from the following:
|
| 70-81 | Status Bar Settings
|
| 99 | Print out your current location in (x, y, z) format. |